The final blog in our series of  introductions where we have put five questions to each of the WXG ( conference’s speakers to give you a look into their talks, histories and what inspires them to do what they do. Last but by no means least, introducing the fourteenth speaker, Matthew Taylor. Why did you agree to speak at WXG? 

I really enjoy hearing about other artists creative processes, and I hope that in turn someone will enjoy hearing about mine. Despite it being something I've wanted to do for a while, I've not spoken to a crowd before, so I was very grateful for the opportunity from WXG

What do you think delegates will get out of your talk? 

I'm going to try not to just talk about myself and my work for forty minutes - although there is the danger we'll veer into my back catalogue at some point. My talk is going to be about what my points of references are as an illustrator, and how I think we as creatives should look outside our own disciplines for inspiration. If that fails, then I can at least guarantee lots of colorful pictures.

How did you get into illustration?  

I've drawn since before I could walk, but it took me 21 years and most of a degree in advertising before I realised that it was something I wanted to do for a career (and a a couple more after that before I worked out how to make a living from it). I'm mostly self taught as an illustrator, apart from some life drawing classes at art school before I diverted into studying advertising, so I always have the feeling I'm doing it in a slightly roundabout way, but it seems to be working out alright so far.

Who is your inspiration in the industry?

There are probably too many names to mention. I've drawn a lot of inspiration from comic artists like Paul Pope, Jack Kirby, Jillian Tamaki and Mike Mignola. In terms of illustration, Tomer Hanuka, Matthew Woodson and Paul Blow are close to the top of the list, but I could list another twenty or thirty artists whose work I consider to have brilliance in a way I will never achieve.

What advice would you give to someone new to the industry?

Do good work and put it in places where people can see it. And never work for free.

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